haradan
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« Reply #40 on: August 14, 2006, 07:30:13 PM » |
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Any chance the Kyrandia 1 files are uploaded again? I missed the link and I love that soundtrack.
Also, I always played Dune with MT32 and I thought it was an amazing score, but since I read this thread I'm curious about the Adlib version, anybody knows where could I find it?
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BlueMax
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« Reply #41 on: August 14, 2006, 08:01:24 PM » |
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The Adlib score was amazing for its day.
I'd like to hear the Adlib Gold version (never could get it to work...)
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AAAAAAAAUUGHH!!!! - Charlie Brown
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haradan
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« Reply #43 on: August 20, 2006, 12:21:21 AM » |
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Thanks a lot Shaiwa, I really like that soundtrack! Downloading it right now, and I'll check the Adlib versions of Dune right after I finish. Cheers.
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Rhizome
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« Reply #44 on: August 20, 2006, 04:47:58 PM » |
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The Adlib score sounds fantastic, possibly the best I've ever heard 
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Kaminari
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« Reply #45 on: August 21, 2006, 10:15:14 PM » |
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KGB is pretty neat as well. Too bad DOSbox won't support the AdLib Gold.
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Laust
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« Reply #46 on: August 21, 2006, 11:38:54 PM » |
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Personally, I think KGB/Conspiracy is the better of the two.
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ShaiWa
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« Reply #48 on: August 28, 2006, 07:28:23 PM » |
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Nice idea Electrolyte, altough my system isn't running 24h a day. But files are also in my upload torrent list now too ... Man i was fast, all three in just a few minutes 
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Alistair
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« Reply #49 on: September 02, 2006, 12:43:31 PM » |
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I've recorded two tunes from Hand of Fate with the SC-55 and the MT-32 to stir up another debate of "which module was the soundtrack composed for".
The tune I chose makes it easy to vote for the MT-32 I think, but there are plenty of other tunes employing distorted guitars which sound much better on the SC-55. Hand of Fate was composed for the SC-55, and it's pretty bloody obvious. Add to the debate, I think I still have an email from Frank Klepacki where he told me it was. And, Kyrandia 1 never had a SC-55 MIDI score, except a converted SC-55 digital one in the FM-TOWNS release of the game. - Alistair
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ShaiWa
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« Reply #50 on: September 02, 2006, 07:15:47 PM » |
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Hand of Fate was composed for the SC-55, and it's pretty bloody obvious.
Add to the debate, I think I still have an email from Frank Klepacki where he told me it was.
And, Kyrandia 1 never had a SC-55 MIDI score, except a converted SC-55 digital one in the FM-TOWNS release of the game.
- Alistair
Thx for the info, think that for LoL it could be the same conclusion.. both have release year 1993...
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Alistair
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« Reply #51 on: September 03, 2006, 01:55:18 AM » |
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No problem.
Lots of games around 1993 have an install menu that has options "Roland Sound Canvas" and "Roland MT-32/etc" (doesn't say etc, but can say, LAPC-I, or CM32L, etc).
For example, Apogee's (well, Moonlite's) Hocus Pocus. And quite a few others. I think LoK2 is one. Actually, 7th Guest is another.
I don't know why they said the games have MT-32 support. Generally speaking, the MT-32 driver just plays the GM instruments in the wrong patches (i.e. it's like sending GM files to the MT-32 in default mode). Don't know if that's true of LoK2, but it's certainly true of T7G and HP and others.
- Alistair
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jbltecnicspro
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« Reply #52 on: September 03, 2006, 02:09:12 PM » |
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No problem.
Lots of games around 1993 have an install menu that has options "Roland Sound Canvas" and "Roland MT-32/etc" (doesn't say etc, but can say, LAPC-I, or CM32L, etc).
For example, Apogee's (well, Moonlite's) Hocus Pocus. And quite a few others. I think LoK2 is one. Actually, 7th Guest is another.
I don't know why they said the games have MT-32 support. Generally speaking, the MT-32 driver just plays the GM instruments in the wrong patches (i.e. it's like sending GM files to the MT-32 in default mode). Don't know if that's true of LoK2, but it's certainly true of T7G and HP and others.
- Alistair Not true with LoK2 - there's an attempt at a conversion, but obviously, the Sound Canvas version blows the MT-32 version out of the water.
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Ari
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« Reply #53 on: March 08, 2007, 03:24:36 PM » |
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Does anyone know how to extract the Adlib Gold music files of Dune2?
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I feel like I'm diagonally-parked in a parallel universe
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ShaiWa
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« Reply #54 on: March 14, 2007, 08:00:03 AM » |
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Isn't Adlib gold OPL3?
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Locutus
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« Reply #55 on: March 14, 2007, 09:01:16 AM » |
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There are some Dune II files at the Adlib music archive, but I don't know if it's the Adlib Gold soundtrack. Anyway, are you sure, that the game music itself is different, if you select Adlib Gold instead of Adlib? Maybe it's just for the digital samples. (e.g. "Worm sign", "Unit deployed", "Building destroyed" :-)
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« Last Edit: March 14, 2007, 09:06:09 AM by Locutus »
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Ari
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« Reply #56 on: March 14, 2007, 09:54:53 AM » |
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Yes, I'm aware of those files. I'm not entirely certain, to tell the truth. This is something that needs to be verified.
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I feel like I'm diagonally-parked in a parallel universe
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Cloudschatze
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« Reply #57 on: March 14, 2007, 08:15:58 PM » |
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Unless there was some specific programming done for the AdLib Gold's mixer and/or the reverb module, I would think that selecting the SoundBlaster Pro would provide similar results on any OPL3-based card. If I can find some time, I'll check it out.
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« Last Edit: March 14, 2007, 08:20:27 PM by Cloudschatze »
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