Ari
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« Reply #40 on: March 24, 2010, 10:37:30 AM » |
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If it's a problem, I could probably send you the Dune files myself.
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I feel like I'm diagonally-parked in a parallel universe
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Cloudschatze
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« Reply #41 on: March 24, 2010, 01:26:34 PM » |
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By the way, would it be possible to upload the dune soundtrack again, the link seems to be outdated. Thanks in advance!
The links are now updated (for the post on the second page).
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« Last Edit: March 24, 2010, 01:27:16 PM by Cloudschatze »
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Locutus
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« Reply #42 on: March 25, 2010, 04:10:15 PM » |
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Thanks for updating the links! Do you think it's possible you could provide some Dune II samples or record the soundtrack? :-)
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« Last Edit: March 25, 2010, 04:13:10 PM by Locutus »
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Salient
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« Reply #43 on: March 25, 2010, 06:10:58 PM » |
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Great tracks indeed. The bass goes DEEEEEP sometimes, I like it.  I too would like the Dune II tracks recorded on a real AdLib Gold as well if it is possible.
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Alkarion
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« Reply #44 on: March 29, 2010, 09:54:24 PM » |
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Thanks very much! If it's not too much of an effort, could you also update the link to the program disks and the other stuff? (I do have an Adlib Gold, after all but its stowed away for the time being).
I agree about the bass, it sure is deep. Wish there had been more composers who worked with the distinctive sound and possibilities of the opl. Just think of all those C64/SID composers who made so much out of so little.
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Cloudschatze
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« Reply #45 on: March 30, 2010, 03:52:17 AM » |
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Thanks very much! If it's not too much of an effort, could you also update the link to the program disks and the other stuff? Give me another day or two - I'll add the software to the "Ad Lib Legacy" post... I agree about the bass, it sure is deep. I should mention that the tone tweaking of the TDA8425 chip is programmed into the tracks themselves (someone on a Dune forum was complaining about the bass...). Wish there had been more composers who worked with the distinctive sound and possibilities of the opl. Check these out... ...1...2 This ought to tick off anyone who may have heard the horrid Ad Lib music from the DOS Castlevania port... ...32-OP FM, baby.
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« Last Edit: April 11, 2010, 12:59:03 AM by Cloudschatze »
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Locutus
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« Reply #46 on: March 31, 2010, 09:30:31 AM » |
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@Cloudschatze: I like them, especially the organ. Sounds great
Btw, were these recorded on a real Adlib? They somehow sound like digitally rendered in 44.1 khz :-). Don't know if the Adlib could do as much as 44.1 khz.
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« Last Edit: March 31, 2010, 09:32:27 AM by Locutus »
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Cloudschatze
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« Reply #47 on: April 03, 2010, 01:44:41 AM » |
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@Cloudschatze: I like them, especially the organ. Sounds great
Btw, were these recorded on a real Adlib? No, they were played-back using an AWE32 (hence the additional effects - /R:20, /C:10).
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Alkarion
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« Reply #48 on: April 11, 2010, 06:43:16 AM » |
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Wish there had been more composers who worked with the distinctive sound and possibilities of the opl. Check these out... ...1...2 This ought to tick off anyone who may have heard the horrid Ad Lib music from the DOS Castlevania port... ...32-OP FM, baby. These are great, especially the organ! Is this OPL2 or OPL3? I already have an Adlib, so you might as well lift the secret  Btw, have you ever listened to Dune 2 on the Gold? Is there any difference from the OPL2 music?
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Cloudschatze
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« Reply #49 on: April 11, 2010, 05:28:57 PM » |
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These are great, especially the organ! Is this OPL2 or OPL3? I already have an Adlib, so you might as well lift the secret  OPL2 The tracks are from a South Korean game called "Eol's Adventure," by Family Production. Other games by this same company, such as "Shakii the Wolf," "Pee & Gity Special," and "Olmang Jolmang Paradise," also have great OPL2 soundtracks (Ad Lib and Sound Blaster are the only supported music devices, no less). I've actually been very impressed with a number of Korean DOS games as of late. I may have to start a separate post... Eol's Adventure (에올의 모험) OpeningTitleStage 1-1Stage 1-2Stage 2-1Stage 2-2Stage 3-1Stage 3-2Stage 4-1Stage 4-2Stage 5-1Stage 5-2Stage 6-1Stage 6-2Boss 1Boss 2Boss 3EndingBtw, have you ever listened to Dune 2 on the Gold? Is there any difference from the OPL2 music?
Not yet. Looking at the game files though, there doesn't appear to be any special music support for the Ad Lib Gold.
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« Last Edit: April 11, 2010, 05:29:53 PM by Cloudschatze »
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Alkarion
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« Reply #50 on: April 13, 2010, 08:03:08 PM » |
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Btw, have you ever listened to Dune 2 on the Gold? Is there any difference from the OPL2 music?
Not yet. Looking at the game files though, there doesn't appear to be any special music support for the Ad Lib Gold. Hmm, there don't seem to be any soundcard-specific files in the directory anyway. Or can you decode the .pak files? Anyway, I think the easiest thing would be to check for stereo in the Adlib Gold output.
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