That brings me to another question. Does anybody have a list of which games that actually utilize the extra sounds from the CM-32L / CM-64? Perhaps that should be in another thread? The information would be useful. If I had a list, I would use the MT-32 for all the games that don't utilize the additional sounds in the CM-32L / CM-64.
Here are the games that I know so far that support the extra sound effects of the CM-32L/CM-64/CM-500/LAPC-I. Info taken from VOGONS:
Hook
Lure of the Temptress
Curse of Enchantia
Laser Squad
Ultima Underworld 1
Starlord
Beneath A Steel Sky
Megatraveller 2
Out of This World (DOS version)
Leisure Suit Larry 5
ATAC
Die Hard 2
Gods (Bitmap Brothers)
Elite Plus (great SFX!)
EPIC
Line Wars II
Pirates! Gold
Heimdall
Night Breed
Night Breed: Interactive Movie
Terminator 2: Judgement Days
Cadaver: Payoff
Pushover
Robocop 3
Elf
Thanks, HondaSiR, this is exactly what I was looking for. I just want to know which games take advantage of the extra sounds.
Air, thanks anyway for the interesting tidbit of knowledge on the CM-64. I figured that since the CM-64 is something of a novelty joining of CM-32L and CM-32P that no games were written to take advantage of the CM-32P part of the CM-64. Still, I know very little about all this stuff so any information on the subject is always a boon for me.
Doesn't look like many games took advantage of the extra CM-32L sounds. I'm sure some games did that aren't on that list, but probably not too many. Looks like I'll be able to use my MT-32 for most games.