endre1952
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« on: October 18, 2011, 06:22:00 PM » |
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I finally managed to get my first true LA synth in 1999 off Ebay, coming from the US to Hungary. The Sierra soundtracks were fantastic at last, but I was very annoyed by the fact that only about 60-70 percent of all tested games worked properly, as intended, with this first gen. MT-32. You know: those LAPC-I sound effects, buffer overflow issues. So a perfect choice it is not.
Some bugs are heard when using a CM-32L, but overall compatibility with games is much higher.
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« Last Edit: October 18, 2011, 06:24:02 PM by endre1952 »
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Mau1wurf1977
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« Reply #1 on: October 19, 2011, 01:23:32 AM » |
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Yea you really need these two modules to cover all your bases!
MT-32 (old) plus a CM-32L or CM-64 and you are set.
Interested in learning what games you tested that use the extra sound effects.
I noticed that some of the spitting sounds in Monkey Island 2 sound a bit different and also that slicing sound of the chef in the kitchen.
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Mau1wurf1977
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« Reply #3 on: October 20, 2011, 02:21:01 AM » |
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Yea good list...
I added "The Heart of China" a while ago.
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Alistair
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« Reply #4 on: November 15, 2011, 02:40:36 PM » |
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For Larry 5 as well, a common overlooked one is that not only the SFX like the laugh, but also the partial reserve/polyphony shortages. That is, the (1st gen) unit can't play all notes in some of the songs, even when no SFX or additional notes/SysEx are playing. The closing theme with the patch 'SoloSynth' is a good example. I think there are others too. I'm trying to remember which other Sierra games (or songs) have the problem besides ones in this thread, but drawing a blank..
QFG4 also has a similar problem with the SC-55 vs mkII with partials.
- Alistair
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jbltecnicspro
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« Reply #5 on: November 26, 2011, 09:09:48 PM » |
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Very interesting. I was actually thinking of selling my MT-32 (it's a 1.07) and getting a CM-32L instead. I know of the discrepencies (we've covered these bases a LONG time ago!  ), but I think it would be worth it. 
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endre1952
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« Reply #6 on: November 26, 2011, 10:09:40 PM » |
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If you intend to have just one module around, the CM-32L is the better choice. Who gives a damn about the yellowed plastic? I don't.
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Mau1wurf1977
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« Reply #7 on: November 28, 2011, 05:39:56 AM » |
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Very interesting. I was actually thinking of selling my MT-32 (it's a 1.07) and getting a CM-32L instead. I know of the discrepencies (we've covered these bases a LONG time ago!  ), but I think it would be worth it.  I wouldn't sell it, but buy the CM-32L for sure. With both these units you have covered all bases 
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jbltecnicspro
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« Reply #8 on: November 28, 2011, 06:13:48 PM » |
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Well, to be honest - I want to keep it down to one unit. To me, the CM-32L is the least pain-in-the-butt of the two, despite the inherent sound differences. EDIT: Dang, only a CM-32P for sale right now. Drat. 
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« Last Edit: November 28, 2011, 06:17:28 PM by jbltecnicspro »
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jbltecnicspro
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« Reply #9 on: November 28, 2011, 07:22:45 PM » |
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For Larry 5 as well, a common overlooked one is that not only the SFX like the laugh, but also the partial reserve/polyphony shortages. That is, the (1st gen) unit can't play all notes in some of the songs, even when no SFX or additional notes/SysEx are playing. The closing theme with the patch 'SoloSynth' is a good example. I think there are others too. I'm trying to remember which other Sierra games (or songs) have the problem besides ones in this thread, but drawing a blank..
QFG4 also has a similar problem with the SC-55 vs mkII with partials.
- Alistair
Could Police Quest 3 have the partial problem? If I remember correctly, that custom lead by Jan Hammer causes notes to drop out.
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Alistair
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« Reply #10 on: December 04, 2011, 03:20:48 PM » |
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Yes, well said. "LeadSqrJH" (IIRC) has the same issue, although unlike LSL5, most PQ3 tunes have 5 or fewer instruments.
Now you've stumped me, I can't remember if my second gen (CM style) MT-32 has the partial problem with PQ3.. will post later.
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