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Cloudschatze
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« on: August 31, 2006, 02:17:59 AM » |
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Told myself I wasn't going to get one of these...Casio's Crappy Sound ModuleIt's really not that bad. Maybe.From Space Quest IIITitle and Opening Sequence So far, so goo... err, bad. From Colonel's BequestTitle and Opening Sequence Getting warmer. Hear that piano? Wonderful use of polyphony dropouts too. From Leisure Suit Larry 3The morning after (Larry's gone!) Not terrible. Pretty good, actually. From SorcerianSorcerian 16 Fantastic. Sorcerian, you win. Sorcerian 20 More good stuff. Sorcerian 30 This one starts wonderfully, but meanders afterward, so I've cut it short. Sorcerian 42 More piano. Why, oh why couldn't the MT-32 have had a decent piano? From Codename: ICEMANTitle and Opening Sequence Stick through 'till the end. Trust me. Airplane/Airport SequenceThe PentagonFrom Hero's QuestErana's Garden The use of a "choir" tone is a very nice addition (or substitution, as it were).
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« Last Edit: January 05, 2007, 05:46:10 AM by Cloudschatze »
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glendower
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« Reply #1 on: August 31, 2006, 03:52:18 AM » |
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It could have its uses! It's definitely a unique sound. I wonder if it's what the guys at homestarrunner.com use in the Homestar Runner cartoons.
OMG... Listening to the SQ3 opening--- the sound effects of the scanners sounds like someone is torturing baby chickens.
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Rhizome
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« Reply #2 on: August 31, 2006, 09:52:33 AM » |
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This sounds so much like the Casio keyboard I used to have when I was really young. The piano was always the best part about it, and after hearing so many different sound modules/cards, it still beats them.
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BlueMax
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« Reply #3 on: August 31, 2006, 01:22:18 PM » |
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This sounds so much like the Casio keyboard I used to have when I was really young. The piano was always the best part about it, and after hearing so many different sound modules/cards, it still beats them. A lot of the Casio keyboards were compatible with this "module" and could be used. We played a number of these Sierra games on my friend's Casio keyboard. It even used more sounds than the machine had buttons for on the front!  (20 instrument buttons, +10 instruments unlocked via MIDI.)
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AAAAAAAAUUGHH!!!! - Charlie Brown
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Great Hierophant
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« Reply #4 on: August 31, 2006, 02:09:19 PM » |
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I ask myself why Sierra ever bothered to support anything other than the Adlib/SB and MT-32? It seems that with the other devices (Casio, IMFC and Game Blaster) Sierra simply sent the sound data to the devices with as few alterations as possible and let the output fall where it may. While the Game Blaster found its way into a few computers, the IMFC was Sierra'stribute to IBM, the Casios require an Roland MPU-401 interface. Most people who possessed such an interface and played games also possessed an MT-32.
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BlueMax
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« Reply #5 on: August 31, 2006, 03:16:27 PM » |
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Too bad Roland didn't come out with the LAPC-1 sooner... it was the perfect idea - marry the awesome MT-32 to the required MPU-401.
Problem is, it was not only late to market (General MIDI was starting to arrive shortly after) but it was also too big for many systems. It never would have fit in my Tandy 1000SX, which was limited to 3/4 legth cards.
Of course, by the time the LAPC-1 was out in full swing, I owned a 386.
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AAAAAAAAUUGHH!!!! - Charlie Brown
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Cloudschatze
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« Reply #6 on: August 31, 2006, 03:51:44 PM » |
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I ask myself why Sierra ever bothered to support anything other than the Adlib/SB and MT-32? I think it's rather admirable that Sierra supported any additional devices at all; not everyone could afford an MT-32. I'd like to imagine that it was a personal project, rather than some bureaucratic decision - "Sound Designer X" wanting little nephew "Jeffie" to be able to hear Sierra tunes on the Casio keyboard he got for Christmas. Relative ease probably had a lot to do with it, considering the requirements (driver and patch-map).
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BlueMax
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« Reply #7 on: August 31, 2006, 05:53:37 PM » |
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In those days there were probably more Casio owners than MT-32, just by price... plus the Casios were most often KEYBOARDS for piddling and playing and Christmas presents, etc. Only a couple hundred bucks even then.
It sounded better than Adlib, though not as flexible. It should have almost gotten MORE support. Further proof that if Roland had made the LAPC-1 sooner, it would have been an absolute smash!
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AAAAAAAAUUGHH!!!! - Charlie Brown
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NewRisingSUn
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« Reply #8 on: August 31, 2006, 07:04:59 PM » |
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What makes you think it wasn't?
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Cloudschatze
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« Reply #9 on: October 07, 2006, 07:22:08 PM » |
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Here's a rather poor photo of the CSM's interior I took a while back, and couldn't bring myself to delete.  Until now anyway.
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Cloudschatze
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« Reply #10 on: January 05, 2007, 05:48:33 AM » |
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I've added a couple of additional recordings to the parent post.
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Ari
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« Reply #11 on: January 05, 2007, 09:02:25 AM » |
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Oh my ears, my ears!!!  (The intro) Actually, the Airplane/airport sequence isn't all that bad.
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« Last Edit: January 05, 2007, 09:05:13 AM by Ari »
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I feel like I'm diagonally-parked in a parallel universe
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Cloudschatze
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« Reply #12 on: January 06, 2007, 12:51:14 AM » |
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Oh my ears, my ears!!!  (The intro) Yeah.  Still, I think the surf and bird sound-effects are great.
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BlueMax
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« Reply #13 on: January 07, 2007, 02:06:36 AM » |
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The only other game besides Sierra's that supported Casio (as far as I knew) was Les Manley in search of The King. (Which included cameos from Bart Simpson and Leisure Suit Larry)
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AAAAAAAAUUGHH!!!! - Charlie Brown
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shad0wfax
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« Reply #14 on: January 07, 2007, 07:45:32 AM » |
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Well, I think that this "Crazy Sonic Machine" sounds.... erm... original. In fact, it has some interesting sounds, but it's all spoiled by its really poor polyphony.
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Ari
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« Reply #15 on: January 07, 2007, 12:38:59 PM » |
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The only other game besides Sierra's that supported Casio (as far as I knew) was Les Manley in search of The King. (Which included cameos from Bart Simpson and Leisure Suit Larry)
If Les Manley had Casio support, is it safe to assume Altered Destiny had support too?
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jbltecnicspro
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« Reply #16 on: January 09, 2007, 08:54:31 PM » |
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Since we're still posting on this topic, I must say that the "choir" sounds in Hero's Quest actually sound pretty good! Whoever converted the MIDI for Casio really knew what they were doing.
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« Last Edit: January 09, 2007, 08:55:22 PM by jbltecnicspro »
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Tom
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« Reply #17 on: January 09, 2007, 10:30:31 PM » |
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Still, I think the surf and bird sound-effects are great. They are indeed. And the piano isn't bad at all. The choir even is passable. But beyond that... I had a Casio keyboard way back, too; sounded just like this. CM240 or something. Don't remember.
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« Last Edit: January 09, 2007, 10:31:14 PM by Tom »
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Rhizome
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« Reply #18 on: January 09, 2007, 10:47:53 PM » |
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The surf and bird sounds do sound good, far better than any other synth I have heard.
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