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Termynuss
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« on: January 20, 2007, 05:30:28 AM »

So I was digging through some of my old PC things, and when searching for information on some of them, came across this messageboard. I had planned on unloading some of this stuff onto eBay, but I figured that I'd run it by this community first. Basically, it's some MIDI interfaces and wavetable upgrade cards. I also have a slew of wavetable-headered soundcards I am selling as well, just in case it is of any interest. Enough with the palaver though, here is what I have up:

Wavetable Stuffs:

Creative Labs CT1910 WaveBlaster II
http://trenches.myrmid.com/cards/waveblaster2.jpg
An extra WBII I picked up somewhere along the way, I'm pretty sure you're all likely familiar with this.

QSonic Wavetable Upgrade Card
http://trenches.myrmid.com/cards/qsonic.jpg
An interesting wavetable upgrade card, I never was really able to find all the specifics on it sans some postings on a now-defunct Japanese messageboard. It definitely works though, and I have never seen another one of these before. Uses the same main chip as the WaveImpact32, but from what I've seen the board is quite different.

MIDI Interface Stuffs:

Opcode MusicQuest MQX-32M
http://trenches.myrmid.com/cards/mqx32m-1.jpg
http://trenches.myrmid.com/cards/mqx32m-2.jpg
Industry standard MIDI Interface card circa the early/mid nineties. Has MPU-401 compatibility. Comes with manual and its DB9 connector.

Roland MPU-IPC-T ISA Card
http://trenches.myrmid.com/cards/mpu-ipc-t.jpg
Card only, but as you all know, significantly rarer to come across than the breakout box alone.

Midiman MUART 2x2 Interface
http://trenches.myrmid.com/cards/muart.jpg
Standard MIDI interface, hardware controlled.

Midiman Winman 1x1 Interface
http://trenches.myrmid.com/cards/winman.jpg
Very similar to the MUART, but designed for Windows 3.1/95 compatibility.

and

Yamaha FB-01 Sound Generator
http://trenches.myrmid.com/cards/fb01-1.jpg
http://trenches.myrmid.com/cards/fb01-2.jpg
Yamaha FB-01 sound module. Not much else to say besides it served my Sierra gaming well in the past.

Basically, I am only looking for one thing specifically in a trade: An Ensoniq SoundscapeDB. Other than that, if someone would like to make an offer, shoot me a PM and I'm sure we can work something out, thanks for looking!
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Ari
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« Reply #1 on: January 20, 2007, 09:09:01 AM »

Nice little collection you've got there.  Smiley
I'm sure some of the collectors here would jump at the opportunity of unloading this stuff from you.
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Cloudschatze
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« Reply #2 on: January 20, 2007, 04:51:42 PM »

Basically, I am only looking for one thing specifically in a trade: An Ensoniq SoundscapeDB. Other than that, if someone would like to make an offer, shoot me a PM and I'm sure we can work something out, thanks for looking!


I still have one of these. Wu-Ming does too, if you don't mind the price.
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Termynuss
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« Reply #3 on: January 20, 2007, 06:24:01 PM »

Wu-Ming does too, if you don't mind the price.


Not that I don't appreciate the link to Wu-Ming, but I'd rather not spend more on shipping than what the card is worth itself  Undecided
Is your card up for discussion, or are you just stating that you own one?
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Ari
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« Reply #4 on: January 21, 2007, 08:06:10 PM »

Is there anything special about the Ensoniq DB? Any particularly good traits?
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Cloudschatze
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« Reply #5 on: January 21, 2007, 09:02:39 PM »

Is there anything special about the Ensoniq DB? Any particularly good traits?

Not really. It's interesting in that it lacks an effects-processor; instead, the samples were recorded with added reverb. Very smart on Ensoniq's part, since effect controllers aren't part of the GM standard. The overall sound isn't spectacular though, by any means.

Termynuss, it's not up for discussion at this point...
Unless you plan on opening a museum, that is. Wink
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Termynuss
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« Reply #6 on: January 22, 2007, 02:07:50 PM »

Is there anything special about the Ensoniq DB? Any particularly good traits?
Very smart on Ensoniq's part, since effect controllers aren't part of the GM standard.

It's interesting to note that the instrumentation set itself doesn't actually conform to GM standard as well. In fact a number of games (Doom being a good example), will cause the board to sieze up and hang. I remember there being a huge crapstorm about it on usenet because of it.
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