If I use aweutil with the /s parameter, then no memory resident TSR is loaded. What functionality is lost, if I use the /s parameter? I understand that "General Midi emulation" is lost. Is that all you lose?
If I use aweutil /s, can you still get the AWE32 to play FM game music using the AWE32's EMU processor, with added effects such as reverb/chorus? Can this be done if the game is either a "normal memory mode" game, or a "protected mode" game?
I only know about Pure Dos (MS DOS 6.22)...
These are the command lines for AWEUTIL
AWEUTIL TSR Version 1.20
Copyright (c) Creative Technology Ltd, 1994-95. All rights reserved.
Usage: AWEUTIL [options]
Options: /U Unload
/S Initialize only
/R:nn Set reverb amount to nn (0 - 100)
/C:nn Set chorus amount to nn (0 - 100)
/KEY Enable keyboard control (default)
/KEY- Disable keyboard control
/EM Enable MIDI Emulation
/EM- Disable MIDI Emulation
/EM:GM Enable MIDI Emulation using General MIDI
/EM:GS Enable MIDI Emulation using GS Emulation
/EM:MT32 Enable MIDI Emulation using MT32 Emulation
/S just initializes the card. So you get FM music and digital Speech / Sound Effects. The external Midi port will also work (e.g. for hooking up a external Roland Sound Canvas) and so will the joystick port.
You can use /R and /C to set reverb and chorus.
So in order to get the card going with 50 reverb and 50 chorus:
AWEUTIL /S /R:50 /C:50
This will work with any game, no matter what kind of mmeory it needs...